More tightly controlled, symmetrical layouts by New Jersey based ‘object arranger’ Adam Hillman.
Previously: The Spectrum
Many Renaissance artists depicted babies (most often the baby Jesus) as miniaturised old men, possibly because they conceptualised childhood differently to how we do now. Judging by some 15th and 16th century works, it’s almost as if the painter never laid eyes on a baby.
More unsightly old chiselers at the Ugly Renaissance Babies Tumblr. Their motto:
The kids aren’t alright.
Wreck (2016) by Philadephia-based sculptor Jordan Griska, who sez of it:
Wreck is based on a computer-generated model of a luxury sedan, in a video game, which was manipulated to look like it was involved in a crash that resulted in a fatality. I crafted 12,000 individual pieces of mirror-finish stainless steel, over the course of almost two years, in order to transform that model into a full-sized three-dimensional monument. The perfect geometry and flawless materiality of the piece reflect the inspiration of idealized digital design, in stark contrast with the grimness of the reality it represents. Beauty, technology and engineering collide with death and reality.
In a world of those forced to flee, of poverty, of war and violence, David de la Mano paints his haunting figures as shadows looking for their place in the world. All united, they are travelling to a destination unknown. Boats with broken sails and women with animal heads drift without direction but are all linked by an uncertain journey.
More of de la Mano’s work here.