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An installation prototype for the Xbox 360 Kinect created by Emily Gobeille and Theo Watson. Here comes the tech:
…using an Xbox Kinect connected to a laptop using the libfreenect Kinect drivers and ofxKinect. The open Frameworks system tracks the elbow, wrist, thumb, and tips of the fingers to map a skeleton onto the movement and posture of an animated puppet.
And get this: it was made in a day. So just imagine the Kinect homebrew we’ll have around this time next year.