A demo of the shape of game character rendering to come – courtesy of Activision R&D and an unspecified (but probably large) number of GeForce GTX680 graphics cards.
Not quite parfait. But getting there.
More examples here.
A demo of the shape of game character rendering to come – courtesy of Activision R&D and an unspecified (but probably large) number of GeForce GTX680 graphics cards.
Not quite parfait. But getting there.
More examples here.
Casting about for consumer feedback (and a PR boost) in China with its People’s Car Project, Volkswagen bring one girl’s concept to life, digitally.
httpv://www.youtube.com/watch?v=xkptadiDABo
Turns out, (steady now) it was all done with CGI. Maheramorne doesn’t look like that.
The tricksiest bits of season 1 brought to you by high end digital matte VFX people Blue Bolt.
[vimeo clip_id=”15630517″ height=”” width=”640″]
Above Everything Else by CGI artist, Alex Roman – a high-end commercial for Grupo Cosentino’s Silestone brand countertops.
Hard as it might be to believe, every single shot – every lemon, tomato and gas flame – was created inside a computer.
[vimeo clip_id=”14715111″ height=”” width=”640″]
Israeli CGI masters Studio Aiko demonstrate just how far computer-generated imagery has come since 1973.
Go full screen. Behold the state of the art.