Experiments by Paris-based CGI artist lulu116 using the digital liquid simulator Flip Fluids within the open source 3D creation suite, Blender.
Tag Archives: fluid
Ferrolic is a clock that uses the strange motion of ferrofluid (a colloidal suspension of nanoscale ferromagnetic particles) to create shapes and occasionally digits. To wit:
Ferrolic was designed from a strong fascination for the magical material Ferro Fluid. The natural dynamics of this fluid makes that this display bridges the gap between everyday digital screens and tangible reality. Because the fluid behaves in a unpredictable way, it is possible to give the bodies perceived in the Ferrolic display a strong reference to living creatures. It is this lively hood that enables Ferrolic to show a meaning-full narrative like for instance having the creatures play tag. In addition the natural flow of the material, it can be used to form recognisable shapes and characters. Ferrolic uses these both layers in parallel in order to display scenes and transitions in an poetic, almost dance like, choreographed way.
Previous ferrofluidic shenanigans: Ferrofluid Bubbles & The Blood Of Some Strange Machine
A fascinating TED lesson, animated by TOGETHER, wherein George Zaidan explains the sneaky state-switching shenanigans of ketchup and other non-Newtonian fluids.
CGH2O
atRealistic fluid dynamics (CG water with accurate physics that doesn’t look fake or require massive processing power to render) is a bit of a black art.
Enter game developer PhysXInfo with its ‘position based fluids’ software. The impressive demo here is powered by a single, far from state-of-the-art GTX 580 graphics card.
(Hat tip: Andy Sheridan)








