A showreel by VFX animator Ash Thorp featuring animation tests and final assets he created for Ghost In The Shell.
Tag Archives: VFX
A trippy, particle-based animation created using Houdini VFX software by Swedish motion graphics designer Anton Woll Söder with sound by Cypher Audio.
Full screen for optimal viewing.
Sister Act
atThe latest in an ongoing series of nifty showcases by VFX production house Corridor Digital.
Space Time
atA cavalcade of special effect shots from the science documentary series Cosmos: A Space Time Odyssey by international VFX company BUF. Directed by producer and Star Trek supremo Brannon Braga.
German 3DVFX company Mackevision showcases its extensive and very impressive digital matte work on Game of Thrones (Season 4), seamlessly enhancing the Antrim landscape with everything from spectacular hilltop fortresses, teeming towns and marching armies to fleeting architectural and landscape tweaks.
(H/T: Graeme Kelly)
Visual effects outfit Scanline VFX’s breakdown of the shot-by-shot work done on the destruction of Tony Stark’s hilltop mansion in Iron Man 3 which is up for a Best Visual Effects award at the Oscars next month.
On a related note, here’s Nelson Carvajal’s supercut of previous Best Visual Effects Oscar winners.
Insta-Snow
atA pleasing combination of 4-5 second loops stitched together to form papery vehicular dioramas by Dutch VFX artist Pingo van der Brinkloev.
‘Everything is straight out of Cinema 4D’, sez he. Damn. We so wanted it to be paper.