A multi-award winning short (and playable app) drawn by Michael Frei, coded by Mario von Rickenbach and pleasing to behold if you like your animations episodic and your identical characters tiny.
Tag Archives: crowd
A short by Andrea Vinciguerra warning against the consequences of blindly following the ‘movements’ of others. To wit: dance responsibly.
Append your own metaphor.
Multiplicity
at
Behold the bewilderingly overpopulated, open world, first person, memory-gobbling RPGs of Brilliant Game Studios.
In The Ultimate Battle Simulator (top) players pit vast armies against one another. Above, 300 Jedi knights versus 60,000 medieval foot soldiers. Or if you prefer, a pitched battle between 20,000 Jedi and 20,000 Darth Mauls.
The Black Masses is a far darker and bloodier journey into crowd simulation, as evidenced above (warning: unremitting gore) by a sequence wherein 10,000 zombies are dismembered by a giant blender.
A brief taste of an experimental open-world environment called ‘Emergence’, currently under construction by UK design studio Universal Everything.
In this bizarre, mesmeric and unnerving space, a glowing yellow character controlled by the user is surrounded by swarms of anonymous people who react to the character’s movement. To wit:
…the primal feeling of maintaining your individual identity whilst being part of a crowd. As you immerse yourself in a crowd of thousands, shafts of light beckon you closer. As you touch the light, the environment – its atmosphere, its gravity and the choreography of the crowd – transform in powerful ways, continually challenging your perception.
Surf Rescue
atThe IT Crowd
atAn impressive marching, halting, clashing and melee demo from crowd related visual effects and autonomous character animation maestros – Massive Software.
A dialogue free experimental short written, directed and animated by Lucette Braune. To wit:
On her way for a simple grocery, a young woman literally has to struggle through her fellow beings. Some of those people tend to leave an impression, but only one person leaves a mark that sticks.
London-based illustrator and animator Andrew Khosravani sez of his rather adorable short:
The denizens of Crowded amble through their ever-expanding habitat seemingly oblivious to their mutating landscape – while the voyeur sits back and inhales the swarming scenery. The convivial tone veils the dystopian message of the narrative. Cranes, trains and automobiles instil a sense of constant industry – as the populous swells upwards, outwards, downwards and inwards – contorting and adapting – forcing the inhabitants to recast themselves.
A staircase at Maracanã Stadium in Rio de Janeiro, built on scaffolding, wobbles alarmingly under the weight of fans on Saturday.
Thankfully, the structure has since been inspected and reinforced.