A nightmarish AI experiment by Daniel Hanley wherein hundreds of old Garfield comic strips were scanned into a machine-learning algorithm designed to morph them into an animated sequence.
In short, Garfield on acid.
Random geometric patterns created by Greek visual designer Dimitris Ladopoulos.
Ladopoulos applies an algorithm within the 3D animation program Houdini, which splits rectangles vertically, then horizontally, forming gilded patterns that resemble circuit boards and abstract architectural landscapes. Sez he:
“The number of splits is randomly selected from a given max. The outcome is fed to the loop, again and again, depending on the number of user defined iterations. A seed value and slight alterations of the algorithm produce a variety of results.
Famous works of art algorithmically subdivided by Greek motion graphics and visual designer Dimitris Ladopoulos.
The designer uses 3D animation software Houdini to break down the colour compositions of the centuries old paintings in order to showcase how each might be analysed as a designed object rather than a 2D painted surface.
Thanks Nick’s Bowels